repeated sprint ability
Flag Football Conditioning: Pull-and-Chase Work-to-Rest Design
Flag football conditioning fails when it's copied from padded football. Build a work-to-rest protocol around chase bursts and flag-pull deceleration.
Futsal Repeated-Sprint Conditioning: Short Court, Hard Stops
Futsal's 40x20m court kills long sprints but multiplies hard stops. Match data, deceleration mechanics, and a repeated-sprint protocol built for cutting.
Roller Derby Jammer Conditioning: Training Repeated Pack-to-Jam Accelerations
A jammer doesn't just sprint, she re-accelerates out of every wall and hit, jam after jam. Real RSA research, a blocked-start drill, and a derby-specific block.
Anaerobic Shuttle Capacity Test Protocol: Setup, Scoring, and Team-Sport Norms
Your beep test says they're fit. Their fourth cut says otherwise. A 6x20m anaerobic shuttle protocol with work:rest ratios, fatigue index math, and norms.
Cycling Repeated-Sprint Fatigue Test: Protocol, Power-Decay Scoring, and Norms
One max sprint won't tell you who survives lap nine of a crit. A 10x6s cycling protocol that scores power decay across repeated efforts, with real cutoffs.
Padel Repeated-Sprint and Change-of-Direction Test: A Short-Court Protocol
Straight-line sprint tests miss what padel actually demands: 7m bursts, glass rebounds, a turn every few seconds. Here's a protocol built for that.
Rugby RHIE Test: The Tackle-Sprint-Tackle Protocol and How to Read the Decrement
A fast 20m sprint won't show tackle fatigue in the 60th minute. The tackle-sprint-tackle RHIE set, decrement formula, and position benchmarks rugby staff use.
Rugby Sevens Conditioning: Building Repeated Sprint Capacity
A 7-minute half hides brutal work:rest ratios. Real GPS data, the 30-15 IFT protocol, and a repeated-sprint block built for rugby sevens' recovery windows.