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Rugby Scrum Push Force Measurement: A Scrum-Machine Load-Cell Protocol for Peak vs Sustained Force

A scrum machine reading one number hides the real story. Split engagement peak from sustained push force with a load-cell protocol, ratios, and cutoffs.

PoinT GO Research Team··9 min read
Rugby Scrum Push Force Measurement: A Scrum-Machine Load-Cell Protocol for Peak vs Sustained Force

Ask a scrum coach what the machine read today and you'll usually get one number: the peak on the sled's display, and a nod that the pack is hitting hard. That number gets treated as the whole story. It isn't. A pack can slam a machine with real force for a third of a second, then bleed pressure for the next four seconds while the sled drifts backward under a steady opposition shove. On the scoreboard that pack loses a five-metre scrum penalty despite an engagement that looked ferocious on video.

The gap between how hard a pack hits and how hard it holds is what a single peak-force reading cannot separate. Two packs can post the same headline number and be completely different animals: one an explosive hitter that fades, the other a grinder that never gives an inch. Telling them apart means logging the full force-time curve, not just the maximum, then doing the arithmetic that splits engagement spike from sustained hold. The protocol below covers the load-cell setup, the sequence to run with a forward pack, and the ratio that turns two numbers into one training signal.

One Sled Reading Hides Two Different Scrums

Quarrie and Wilson (2000), in the Journal of Sports Sciences, instrumented a scrummaging machine with load cells and measured force production across schoolboy, club, and representative-level packs engaging under game-realistic conditions. The headline finding wasn't simply that better packs push harder; it was that scrum force has two distinct phases: a short, high-magnitude spike at engagement, then a lower, steadier force during the sustained push. Mean peak engagement force ran well above mean sustained force, with representative packs peaking in the region of 15-17kN before settling closer to half that figure. The authors flagged a limitation worth carrying forward: force against an instrumented sled doesn't fully replicate force against a live, reactive front row, so machine values are best read as a standardized comparison tool, not a stand-in for a contested match scrum.

That two-phase structure is also why the sport changed its engagement laws. Preatoni, Stokes, England, and Trewartha (2013), in the British Journal of Sports Medicine, compared crouch-touch-pause-engage against the newer crouch-bind-set technique on an instrumented machine, specifically to separate the two phases, because scrum injury risk sits overwhelmingly in the compressive spike at first contact, not the sustained shove that follows. A protocol reporting only one number can't tell a coach whether a pack's risk sits in an overloaded engagement, a weak hold, or both.

Equipment and Machine Setup

The test needs a scrum machine instrumented with load cells capable of logging a continuous force-time curve, not a machine that only shows a peak digit on a dial.

ItemBudget OptionPrecision Option
Scrum machineStandard sled or bag machine fitted with a single inline load cell on the tow cable or anchor pointMulti-ram instrumented machine with separate load cells per contact point (loosehead, hooker, tighthead pods)
Data loggingPortable load-cell handset or phone-linked strain gauge at 100-200HzDedicated data acquisition unit sampling at 500-1000Hz, synced to video
AnchoringMachine ballasted or chained to a fixed point on firm, dry turfSame, with the machine's resistance calibrated and logged before the session
Timing markerCoach's whistle or verbal call for the engage command, timestamped manually against the force logElectronic trigger synced directly into the logger at the moment of the set call
VideoSingle side-on phone camera for bind and body-position checksTwo angles (side and rear) for bind depth, hip height, back angle

Sampling rate matters more here than in most field force tests, since the engagement spike lasts a fraction of a second. A logger sampling below roughly 100Hz smooths over the true peak and understates it; 200Hz or above captures the spike shape cleanly enough to separate it from the sustained phase that follows.

Step-by-Step Testing Protocol

  1. Warm-up (15 minutes): General movement prep, contact-specific mobility, then two submaximal engagements to rehearse the bind without scoring.
  2. Familiarization: Two moderate-intensity trials to standardize foot spacing, bind depth, hip height, and back angle.
  3. Maximal trials: Run the full crouch-bind-set sequence, engage on the set call at maximal effort, hold a sustained push for 4-5 seconds, then release under control. Run 3 trials with 3-5 minutes of full recovery between each; an eight-man drive is near-maximal effort, and short rest inflates fatigue into the data.
  4. Capture the curve: Log continuous force from 0.5 seconds before the set call through at least 5 seconds after engagement. Don't rely on a single peak digit; the full trace is what the math below needs.
  5. Valid trial criteria: A trial only counts if the full pack binds and engages together, no player pre-loads ahead of the call, and the scrum doesn't collapse before the sustained window completes.
  6. Scoring: Use the trial with the highest valid peak force and read its matching sustained force from that same trial's curve.

Total session time, warm-up included, runs 20-25 minutes for three scored trials. A truncated two-trial version works for weekly monitoring once a baseline is on file.

Turning a Force-Time Curve Into a Peak-to-Sustained Ratio

Two values come from every valid trial. Peak force (Fpeak) is the highest instantaneous force in the engagement window, typically within 0.3-0.5 seconds of the set call. Sustained force (Fsus) is the mean force across a defined hold window after the spike settles, commonly 1.5 to 4.5 seconds post-engagement, chosen to exclude both the spike and any late-trial decay as the pack tires near release.

From those two numbers: PSR = Fpeak / Fsus. A PSR near 1.0 means a pack holds almost as hard as it hits. A high PSR means the engagement number looks impressive while the grinding contest that decides scrum penalties and five-metre put-ins is comparatively weak.

Worked example: Pack A engages at Fpeak = 15.8kN and holds a sustained mean of 8.4kN, a PSR of about 1.88. Pack B engages lower at 12.1kN but holds 9.6kN, a PSR of about 1.26. Pack A wins any test reporting only peak force. Pack B grinds out the scrum penalty in the 70th minute, because it converts more of its engagement into force it can actually sustain against live opposition.

What the Research Actually Shows

Quarrie and Wilson (2000) reported that playing level changed the sustained phase more than the engagement spike. Representative packs didn't simply hit harder than schoolboy packs by a proportional margin; the larger separation showed up in the sustained push, where trained, heavier packs held a meaningfully higher fraction of peak force through the hold. That's the biomechanical signature of a PSR closer to 1.0, and the data pointed to sustained-phase strength, not raw engagement power, as the better marker of playing level.

Preatoni, Stokes, England, and Trewartha (2013) isolated what happens when the engagement sequence changes. Comparing crouch-touch-pause-engage against the newer crouch-bind-set sequence, they reported the newer technique meaningfully reduced peak compressive forces at engagement, on the order of a 25% drop at several contact points, while sustained push force was largely preserved. In PSR terms, the law change pulled packs toward a lower ratio without weakening the part of the scrum that actually produces a penalty or a stable put-in. Their stated limitation carries into any field application: the comparisons ran on instrumented machines under controlled conditions, and force against a machine doesn't map one-to-one onto a live, uncooperative front row, so absolute kN figures are level- and machine-specific rather than universal targets.

PSR Bands and How to Read Them

These bands come from the peak-to-sustained relationship in the research above and should be read against a pack's own history first, since absolute force varies by machine calibration, playing level, and body mass.

PSR BandProfileInterpretation
Below 1.3Sustained-dominantStrong grinding capacity; engagement power may be underdeveloped if peak force is also low in absolute terms
1.3-1.6BalancedTypical of well-conditioned club and representative packs; engagement and hold are proportionate
1.6-2.0Engagement-dominantStrong initial hit that fades; common in less-conditioned or younger packs leaning on impulse over technique
Above 2.0Front-loaded / at-riskEngagement forces disproportionate to hold capacity; associated with the technique patterns law changes targeted for injury risk

Read the band alongside the absolute sustained force, not instead of it. A pack at a PSR of 1.2 with a low sustained number isn't automatically in good shape; it may simply be under-hitting on engagement rather than over-performing on the hold. The ratio flags where the imbalance sits, but the absolute Fsus number is still what tells you whether the pack can win a scrum penalty against a comparable opponent.

Mistakes That Skew the Numbers

ErrorEffectFix
Logging force below 100HzSmooths the engagement spike, understating true peak forceSample at 200Hz or higher for any protocol reporting a peak value
Including the engagement spike inside the sustained windowInflates Fsus and artificially lowers PSRStart the sustained window at least 1-1.5 seconds after the set call, once the trace has visibly plateaued
Testing an under-strength or mixed-experience packNeither peak nor sustained force represents the pack's real capacityAlways test the intended matchday combination, not whoever is available at training
Allowing pre-loading before the set callShifts and inflates the recorded peak, timing it inconsistently across trialsRequire a stationary bind until the set call; discard and rerun any trial with early load
Running back-to-back trials without full recoveryLater trials show a falsely low sustained force from accumulated fatigue, not true capacityRest 3-5 minutes between maximal trials for a full forward pack

What to Do With a High or Low PSR

A pack above 2.0 with a fast-fading sustained trace usually responds to work that targets holding position under load rather than more explosive engagement drills: extended isometric holds against the machine at 80-90% of peak force for 5-8 seconds, sled pushes emphasizing continuous drive over distance rather than acceleration, and coaching on hip height and back angle, since a pack that loses spinal alignment mid-scrum bleeds sustained force even with adequate individual strength. Retest every 3-4 weeks; sustained-phase strength moves slower than engagement power, and weekly testing mostly captures noise rather than real adaptation.

A pack already in the balanced band with strong absolute sustained force is closer to a conditioning and technique-maintenance problem than a strength problem. The more useful question shifts to individual contribution: which forward's drive holds up across a full match-length session and whose effort curve drops off, exactly the layer a team-level machine reading can't show and individual monitoring during scrum sessions can.

FAQ

Frequently asked questions

01What is the difference between peak and sustained scrum push force?
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Peak force is the highest instantaneous force a pack produces during the engagement spike, typically within the first half-second of contact. Sustained force is the average force maintained over several seconds once the initial spike has settled into a steady push. The two numbers can diverge sharply: a pack can post a high peak and still lose the scrum contest if its sustained force drops quickly after engagement.
02Do I need a research-grade instrumented scrum machine to run this test?
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No. A standard scrum machine fitted with a single inline load cell on the tow cable, logging at 100-200Hz through a portable handset or phone-linked strain gauge, is enough to capture a usable force-time curve. A multi-ram machine with load cells at each contact point adds precision on where within the pack force is being produced, but is not required to calculate a peak-to-sustained ratio.
03What is a good peak-to-sustained ratio for a rugby forward pack?
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Based on the research on engagement technique and playing level, a PSR in the 1.3-1.6 range is typical of well-conditioned club and representative packs, reflecting an engagement spike that is proportionate to sustained hold capacity. A PSR above 2.0 suggests a front-loaded profile where engagement force is disproportionate to sustained push, a pattern associated with the technique issues the sport's engagement law changes were designed to address.
04How many trials should a forward pack run for this test?
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Two familiarization trials at moderate intensity to standardize bind and body position, followed by 3 maximal trials with 3-5 minutes of full recovery between each. Score the trial with the highest valid peak force and read its matching sustained force from that same trial's curve, discarding any trial with early engagement or a scrum collapse before the sustained window completes.
05Why did rugby change scrum engagement technique, and how does it relate to this test?
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The shift from crouch-touch-pause-engage to crouch-bind-set was driven by research showing that peak compressive forces at engagement, not sustained push forces, carried the greater injury risk. Preatoni, Stokes, England, and Trewartha (2013) reported the newer technique meaningfully reduced peak engagement force while largely preserving sustained push, which is the same peak-versus-sustained distinction this protocol measures at the individual pack level.
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